Star Wars: Knights of the Old Republic is a classic role-playing video game, published by Bioware in 2003. The game is set some 4,000 years prior to the Clone Wars. Even though the game is set so far in the past, there are many similarities between the two time periods: the Republic and the Jedi Order are mired in war, the Dark Side and the Sith are a potent threat, and the Jedi Order is absolutely awful at basic emotional intelligence. By demanding that all members of the Order reject their own emotions as a matter of course, the Old Republic Jedi Council sends many of its padawans down the same road that Anakin Skywalker would one day walk: Struggling to follow the restrictive rules of the Order, chafing under the chains, and eventually giving into decades of unaddressed emotional turmoil in a rapid fall to the Dark Side.There are three characters in particular who follow this path. Bastila Shan, Juhani, and Yuthara Ban each have stories that demonstrate a way that the Jedi Order has failed them–and failed all Jedi. While we only see the fall of these three characters, many more padawans and knights face the same emotional struggles.